Cooper FX Arcades Reverb Card - tgt11
Hem » Pedaler » Reverb » Produkt

Cooper FX Arcades Reverb Card

595 :-
Slut i lager

Ange din e-postadress för att bevaka denna artikel. Du blir meddelad när artikeln åter är i lager.

Lagerstatus: Ej i lager
FRI FRAKT ÖVER 1000 SEK*
SNABB SERVICE vi skickar samma dag om ordern är lagd innan kl 13:00 CET
14 DAGAR FULL RETURRÄTT byt eller pengarna tillbaka

Arcades can be any type of pedal you want. It is a versatile multi effect platform, but what makes it unique is that it determines what type of effect it is based on the card that is inserted into the pedal. Much like certain retro video game consoles, the Arcades will allow the user to swap cards to select the experience they want. Instead of a video game however, the change of a card will result in a different bank of eight effects.

Here is the Reverb Card. Algoritms below.

------------------------------------------------------------------Reverb---------------------------------------------------------------

1. ModPit – modulated reverb with blend-able octave up or octave down

  1. Dcy – decay, when fully CW, the reverb loop is frozen and no audio can enter
  2. Pit – at noon, there is no pitch shifting. CW blends in an upper octave, and CCW blends in a lower octave
  3. Dpth – depth of modulation, at noon there is no modulation. Turn CCW to introduce vibrato modulation, and CW to introduce chorus modulation
  4. Spd – speed of modulation

2. VHS - random warble, hiss, and filtering give this reverb a low fidelity VHS vibe.

  1. Dcy – decay, when fully CW, the reverb loop is frozen and no audio can enter
  2. LPF – low pass filter cutoff frequency
  3. Span – depth of random modulation
  4. Hiss – amount of crackly hiss that is audible

3. Shim – shimmer reverb with selectable pitch interval

  1. Dcy – reverb decay, does NOT freeze when fully CW
  2. Pit – pitch interval selection, from CCW to CW: -Oct, -5th, detune down, detune up, +5th, +oct
  3. Shim – amount of pitch shifting applied to reverb
  4. Damp – filter to cut high frequencies introduced by the pitch shifting, tames out reverb tails

4. EnHold – freezes a reverb loop based on the signal triggering and envelope detector

  1. Sens – sensitivity of envelope detector
  2. Diff – diffusion of reverb. Smears the reverb from individual taps, to smooth washed out reverb
  3. Spd – speed of octave modulation
  4. Dpth – depth of octave modulation

5. Multi – multi tap reverb with random drop function

  1. Dcy – decay, when fully CW, the reverb loop is frozen and no audio can enter
  2. Diff – diffusion of reverb. Smears the reverb from individual taps, to smooth washed out reverb
  3. Drop – randomly mutes a portion of the reverb loop
  4. Taps – number of reverb delay taps heard. CCW is only one individual tap, and CW will be four

6. Flange – flange verb

  1. Dcy – decay, when fully CW, the reverb loop is frozen and no audio can enter
  2. Spd – flanger speed
  3. Dpth – flanger depth
  4. Res – resonance or feedback of the flanged signal

7. Grnule – reverb with a granular effect applied to the trail

  1. Dcy – decay, when fully CW, the reverb loop is frozen and no audio can enter
  2. Txt – adjusts reverb from granular taps to a washed out smeared sound
  3. Size – size of the grain
  4. Shuff – randomly shuffle around the grains that make up the reverbs trail.

8. Arp – Arpeggiated reverb

  1. Spd – speed of pitch arpeggiation, tap tempo available
  2. Dcy – decay, when fully CW, the reverb loop is frozen and no audio can enter
  3. Int - pitch interval
  4. PMix – level of the arpeggiated reverb trail

 

Läs mer

We've selected shipping to

SVERIGE

[Change country below]